Games

Infamous 2

Posted 4:45am Monday 25th July 2011 by Hamish Gavin

Platforms: Playstation 3, (4/5). Infamous 2 is a slick sequel to the 2009 open world action adventure game. It manages to stay true to the elements that made the original a success, while adding enough new features and contains a well enough scripted plot to keep things interesting. While the Read more...

Trenched

Posted 11:17pm Monday 11th July 2011 by Toby Hills

Platform: XBLA, (4.5/5). Because WWI trenches, as games teach us over and over again, were loads of fun. And kind of had a steam-punk vibe to them, which is always cool. The style of Double Fine's Trenched, pushes those ideals as far as they can reasonably be expected to go in an alternate Read more...

Duke Nukem Forever

Posted 11:15pm Monday 11th July 2011 by Hamish Gavin

Platforms: PC, Mac, Xbox 360, Playstation 3, (2.5/5). It’s finally out. Duke Nukem Forever. A game we’ve all been waiting fifteen long years for, ever since we first cast our eyes on the almighty landmark of first person shooter history, the granddaddy of interactive violent video Read more...

To-Fu: The Trials of Chi

Posted 3:45am Monday 11th July 2011 by Toby Hills

Platform: iOS, (2/5). You're a simple block of tofu. The ninjutsu discipline to which you are totally dedicated does not look kindly on the superficial practises of faux-meat meals: such as the tofurkey or the toficken. Humbleness is of utmost importance, as represented by the simple red Read more...

Firefly Hero

Posted 3:44am Monday 11th July 2011 by Toby Hills

Platform: iOS, (4/5). Trute? Flumpet, maybe? In any case, It's irrelevant what I call the solo, synthesized instrument, of brassy and fluty timbre, that provides the musical context for Firefly Hero. Just like the game's visual style, fundamental mechanics and 'story', it is as simple and Read more...

Brink

Posted 1:33am Friday 1st July 2011 by Toby Hills

Platforms: PC, Xbox 360, Playstation 3, (3.5/5). I can't stress enough how much better Brink would have been had it had no cutscene-heavy story, or if it had even scrapped the single player entirely. The plot is fundamentally solid; an isolated idealised city called “The Ark” Read more...

Cult Classic: The Elder Scrolls III: Morrowind

Posted 7:30am Thursday 26th May 2011 by Toby Hills

Platforms: PC, Xbox I'm still not certain what the elder scrolls actually are. Old rolled-up papers, presumably with something mega-important written on them. I guess. If the third in the seventeen-year old series, Morrowind, doesn't ring a bell then maybe the forth will: 2006's Oblivion. No? What Read more...

Lume

Posted 7:29am Thursday 26th May 2011 by Toby Hills

Platforms: PC, OSX, (2.5/5). I payed $8.13 for Lume, which follows from prices listed in round US dollar figures. As cheap as Steam's prices tend to be (I got Portal 2 for about $62.73, give or take $3.09), I can't say that Lume was worth it. The question then becomes then what to say about an Read more...

CULT CLASSIC: The Legend of Zelda: Majora's Mask

Posted 6:29am Wednesday 25th May 2011 by Toby Hills

Platform: Nintendo 64 It's become a cliché to criticise each new Zelda release as being just like all the rest. “Yawn”, they chorus. “You start off as some sort of fey-leaf elfin dude in a forest wearing green pyjamas. You find the wooden sword and shield, hack some plants Read more...

Bangai-O HD: Missle Fury

Posted 6:28am Wednesday 25th May 2011 by Toby Hills

Platforms: XBLA (Dreamcast), (3/5). Bangai-O HD: Missile Fury is arcade-y almost to the point of absurdity. Developer Treasure sets a mature example by presenting mecha that seem to run on carbon neutral bio-ethanol, regaining health from fruit. I guess they had to do all they could to offset the Read more...

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